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BLENDER 2.3 3D Software for Modeling, Animation, Rendering

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Blender, the open source software for 3D modeling, animation, rendering, post-production, interactive creation and playback (see the features and screenshots). Available for Windows, Linux, Irix, Sun Solaris, or Mac OS X under the GNU Public License.
Revolutionary non-overlapping and non-blocking UI delivers unsurpassed workflow.
Flexible and fully configurable window layout with as many screen setups as you prefer .
Undo support on all levels. Powerful built-in database system allowing instances, scene management, and dynamic linking multiple project files. Anti-aliased fonts with international translation support. Windows for animation curves/keys, outliner, schematic scene diagram, non-linear video sequence editing, character animation action editor, non-linear animation mixer, image/UV editing, file/image selection and file management . Built-in text editor for annotations and editing Python scripts.
Blender is being released with source codes under the GNU Public License. Blender therefore is fully free to use and distribute within any educational, professional or commercial environment. Artwork created with Blender - including python scripts - is the sole property of the creator.
-- software downloading file size 4.64MB

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The most popular, top free 3D software and 2D digital art program downloads. These pages have been designed to provide useful information to 3D & 2D graphic designers, artists, students, and art enthusiasts. Most of the presented 2D art and 3D design software is totality free for non commercial usage.

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Maya v7 3D Software for Modeling, Animation, Rendering

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Maya 7 Personal Learning Edition is a special version of Maya® software, which provides free access to Maya for non-commercial use. It gives 3D graphics and animation students, industry professionals, and those interested in breaking into the world of computer graphics (CG) an opportunity to explore all aspects of the award-winning Maya Complete software in a non-commercial capacity. Available for Windows® 2000/XP Professional and Mac® OS X operating systems. Most every feature found in the full commercial version of Maya Complete™7 including:
-New character rigging and animation technology including full body inverse kinematics (IK)
-Advanced Maya Trax™ non-linear animation editor
-Full dynamics system including soft and rigid body dynamics
-Complete particle system
-Maya Paint Effects™
-Maya Artisan brush based interface
-Toon shading capabilities
Adobe® Photoshop® integration and Adobe Illustrator® connectivity. Four renderers: Maya software, hardware, vector and the award-winning mental ray® for Maya renderer. Polygonal, NURBS and subdivision surface modeling. Comprehensive documentation. The ability to import and export FBX files to and from Alias MotionBuilder® 7 Personal Learning Edition
Academy Award® winning Maya® software is the world's most powerfully integrated 3D modeling, animation, effects, and rendering solution. Maya also adds to the quality and realism of 2D graphics. That's why film and video artists, game developers, visualization professionals, Web and print designers turn to Maya to realize their creative vision.

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:: Reviews of some of the most popular digital art 2d &3d software, shareware, and freeware

Vue 5 Infinite
Whereas most 3D applications concentrate on modelling objects, Vue 5 Infinite (the new name for Vue Professional) tackles the much more difficult job of creating entire naturalistic scenes complete with realistic atmospheres, terrains and vegetation. As such, you might expect it to be frighteningly complex but its interface is shared with the consumer-oriented Vue 5 Esprit and, with its improved multi-tasking and OpenGL previewing, is fresh, modern and very friendly.

Unsurprisingly, Infinite also boasts the same advances in functionality that Vue 5 Esprit introduced (see issue ) such as new support for 3D text and metablob objects and the ability to import pre-animated meshes, Infinite also adds support for Poser 5 animations complete with dynamic hair. Particularly important for Vue's core modelling power is the support for new procedural terrains which are resolution independent so that as the camera moves closer, more detail appears.

Vue 5 Infinite also shares the three major new illumination models first seen in Esprit. The first, Global Illumination, produces more natural outdoor lighting by treating the entire sky as a huge dome of light. The second, Global Radiosity, calculates accumulated light reflected from object surfaces which makes it ideal for indoor lighting but also offers added subtlety for outdoor scenes. The third, Image Based Lighting, lets you use bitmaps and HDRIs (high dynamic range images) as illuminating backgrounds so enabling CGI and real world photographs to be seamlessly combined.

New illumination models and render controls boost quality and flexibility. The rendered results can be stunning but the processing demands are fierce. While both Esprit and Infinite offer a single EasyGI slider to quickly manage the trade-off between render quality and time, only Infinite lets you take control over the underlying parameters such as bucket sizes and harmonic distances. Crucially, Infinite also lets you control GI/ Radiosity on an object-by-object basis and even "bake" indirect lighting into a new texture map so that for static objects you only need to calculate the illumination once. Features like this and Infinite's network-based rendering (five multi-processor nodes are included) are essential for production environments working to produce high quality animations to tight deadlines.

Integration with wider workflows is another essential factor for these high-end users. Vue Professional shone here with its ability to export objects and entire scenes for import into all the major 3D modelling apps and this capability has been extended with the ability to output skies as HDRI images. Vue Infinite also now offers radically better integration with pixel-based applications thanks to its new multi-pass rendering. This offers support for all industry-standard G-Buffer channels ready for export to RPF and RLA format files for post-processing in compositing applications such as After Effects, Combustion and Flame. Alternatively, all these channels and more - in fact any element of the render - can be output as layers and masks for export to Photoshop PSD format for in-depth single image editing.
The biggest changes to Vue 5 Infinite are found in its material handling.
You can now use QuickTime and AVI video files as animated texture maps to create rotoscoping effects such as realistic fire and smoke (also very useful here is the new "billboard" capability which keeps planes directly facing the camera). And, if you shift to the Advanced Material Editor, you can now drive virtually all parameters with functions to produce procedural shaders where the material is determined by a whole host of interacting factors - over 100 possible nodes are provided- including environmental influences such as slope, altitude, position, angle of incidence and time. The creative potential of function-based driving is enormous, enabling effects as different as translucency, foamy waves, running lava, cartoon styling and even animated procedural terrains.

The most dramatic new feature in Vue 5 Infinite is also hidden away in the Material Editor - alongside the existing Simple, Mixed and Volumetric material types there's a new option: EcoSystem. Select this, and you can load any combination of native or imported objects - plants, rocks, billboard bitmaps, Poser models and so on - set their overall scale and presence, and then click Populate to automatically cover the current material with hundreds, even thousands of cloned samples! At this point with millions or even billions of polygons to deal with, most modellers would simply grind to a halt but, thanks to patent-pending caching technology, Vue 5 Infinite takes everything in its stride - though of course the more powerful your set-up the better.

Material-based EcoSystems let you realistically and automatically populate your scenes. Most importantly, the results are simply stunning. In particular each plant in your EcoSystem isn't a simple duplication but rather a unique variation, casting and receiving shadows and even blowing in the wind. The EcoSystem objects aren't just randomly scattered either, but intelligently distributed according to the nature of the terrain with more placed on flat areas compared to slopes. And you can use the Material Editor's function-driven Density, Scaling and Orientation and Colour tabs, or even Python-based scripting, to take finer control. Best of all, thanks to e- on's brilliant material-based implementation you can easily combine EcoSystems to produce environments that, for example, move seamlessly from trees to rocks to snow.

It's amazing power but what impresses most is just how simple it proves in practice. But then that's true all round. Vue 5 Infinite takes perhaps the most difficult task in 3D modelling, producing believable and beautiful worlds, and makes it child's play.

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Free 2D 3D Software Design Art: 3d software downloads online. Best software downloads website most popular modern graphic design programs.

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